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Dating sims such as Tokimeki Memorial, and some role-playing games with similar relationship based mechanics to the genre such as Persona, often give choices that have a different number of associated "mood points" which influence a player character's relationship and future conversations with a non-player character.
Dating sims often revolve almost entirely around relationship-building, usually featuring complex character interactions and branching dialogue trees, and often presenting the player's possible responses word-for-word as the player character would say them.
, are a video game subgenre of simulation games with romantic elements.
Dating sims originated in Japan, where traditional dating sims, such as Love Plus, are dialog-heavy and focus on time management.
Dating sims (or dating simulations) are a video game subgenre of simulation games, usually Japanese, with romantic elements.
The most common objective of dating sims is to date, usually choosing from among several characters, and to achieve a romantic relationship.